内容修补
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@@ -105,7 +105,16 @@ namespace Ichni
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var inGameSettings = container.GenerateSubcontainer(3);
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var judgeTypeDropdown = inspector.GenerateDropdown(this, inGameSettings, "Judge Type",
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typeof(NoteBase.NoteJudgeType), nameof(currentJudgeType));
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typeof(NoteBase.NoteJudgeType), nameof(currentJudgeType)).AddListenerFunction(() =>
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{
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foreach (GameElement gameElement in beatmapContainer.gameElementList)
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{
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if (gameElement is NoteVisualBase noteVisual)
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{
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noteVisual.Recover();
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}
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}
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});
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var useNotePrefabToggle =
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inspector.GenerateToggle(this, inGameSettings, "Use Note Prefab", nameof(useNotePrefab));
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