diff --git a/Assets/Scripts/EditorGame/Base/GeneralSubmodules/EffectSubmodule.cs b/Assets/Scripts/EditorGame/Base/GeneralSubmodules/EffectSubmodule.cs index 36245b56..245ab6b9 100644 --- a/Assets/Scripts/EditorGame/Base/GeneralSubmodules/EffectSubmodule.cs +++ b/Assets/Scripts/EditorGame/Base/GeneralSubmodules/EffectSubmodule.cs @@ -136,7 +136,7 @@ namespace Ichni.RhythmGame { "CameraZoom", new CameraZoomEffect(0.2f, 5f,CustomCurvePresets.Parabolic(1,0,1))}, { "CameraTilt", new CameraTiltEffect(0.2f, new Vector3(0, 0, 5), CustomCurvePresets.CustomPeakTimeParabolic(1, 0, 1, 0.3f)) }, { "ChromaticAberration", new ChromaticAberrationEffect(1, 1, CustomCurvePresets.Parabolic(1, 0, 1)) }, - { "Vignette", new VignnetteEffect(1, 1, 0.4f, Color.black, CustomCurvePresets.Parabolic(1, 0, 1)) }, + { "Vignette", new VignetteEffect(1, 1, 0.4f, Color.black, CustomCurvePresets.Parabolic(1, 0, 1)) }, { "SetInteger", new SetIntegerEffect("New Variable", 0, false, 0, 1) }, { "EnableControl", new EnableControlEffect(null, "New Variable", 0, false, "") }, { "Pixelate", new PixelateEffect(1, 320, 180, CustomCurvePresets.Instant())},