GraphicEditor基本完成

不过还有优化空间
TODO:
用整个的Rawimage贴图替换beatline
This commit is contained in:
2025-03-08 22:39:54 +08:00
parent cff772d29a
commit 28e0a6e4b0
15 changed files with 99603 additions and 496 deletions

View File

@@ -30,12 +30,11 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2130387296145499012}
- {fileID: 7714795736087029465}
- {fileID: 8136883162607925736}
- {fileID: 2550612146854256134}
- {fileID: 4007148309916291598}
- {fileID: 2945434457675600059}
- {fileID: 6847512078255756217}
- {fileID: 2550612146854256134}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.14285715, y: 0.5}
@@ -69,7 +68,6 @@ MonoBehaviour:
RightSide: {fileID: 2945434457675600059}
selectButton: {fileID: 5893831112785110728}
CurveCanvas: {fileID: 8679436555403734544}
CurveCanvas2: {fileID: 0}
FatherTab: {fileID: 0}
--- !u!1 &2558217958104297320
GameObject:
@@ -254,10 +252,10 @@ RectTransform:
m_Father: {fileID: 4923100616489790604}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: 7.5, y: 0}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 15, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &8808131548093437226
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -279,7 +277,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 0, a: 1}
m_Color: {r: 1, g: 1, b: 0, a: 0.39215687}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@@ -328,11 +326,11 @@ RectTransform:
m_Children: []
m_Father: {fileID: 4923100616489790604}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
m_SizeDelta: {x: 120.85, y: 100}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &8609308304309377454
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -400,8 +398,8 @@ RectTransform:
m_Children: []
m_Father: {fileID: 4923100616489790604}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: 102.500015, y: 0}
m_SizeDelta: {x: 5, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
@@ -533,7 +531,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_Mode: 0
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
@@ -566,7 +564,7 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 647321919972361265}
m_TargetAssemblyTypeName: EventPoint, Assembly-CSharp
m_MethodName: UpLoad
m_MethodName: SelectButtonClick
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
@@ -576,81 +574,6 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &7453349056963992468
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7714795736087029465}
- component: {fileID: 3371330676130515629}
- component: {fileID: 8217350423727176546}
m_Layer: 5
m_Name: MoreEvDrawer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7714795736087029465
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7453349056963992468}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4923100616489790604}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 200, y: 0}
m_SizeDelta: {x: 100, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3371330676130515629
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7453349056963992468}
m_CullTransparentMesh: 1
--- !u!114 &8217350423727176546
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7453349056963992468}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &7660379574595415909
GameObject:
m_ObjectHideFlags: 0