@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using Ichni.RhythmGame;
|
||||
using UniRx;
|
||||
using UnityEngine;
|
||||
@@ -15,7 +16,9 @@ namespace Ichni.Editor
|
||||
|
||||
public GameObject timePointerPrefab;
|
||||
public List<TimePointer> timePointerList;
|
||||
public List<TimePointer> ActivePointer => timePointerList.FindAll(pointer => pointer.gameObject.activeSelf);
|
||||
private TimePointer NowPointer;
|
||||
|
||||
public RectTransform moveTabPoint;
|
||||
public RectTransform timePointerContainer;
|
||||
public RectTransform rightSide;
|
||||
@@ -38,7 +41,7 @@ namespace Ichni.Editor
|
||||
{
|
||||
TimePointer timePointer = Instantiate(timePointerPrefab, timePointerContainer).GetComponent<TimePointer>();
|
||||
timePointerList.Add(timePointer);
|
||||
|
||||
timePointer.time = i * timeline.timePerBeat;
|
||||
timePointer.intervalUnitText.text = (i * timeline.timePerBeat).ToString("F3");
|
||||
timePointer.GetComponent<RectTransform>().localPosition = new Vector3(i * timePointerInterval, 0f, 0f);
|
||||
timePointer.index = i;
|
||||
@@ -94,5 +97,6 @@ namespace Ichni.Editor
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user