注意:更改了trackpercentpoint的逻辑

Signed-off-by: TRAfoer <lhf190@outlook.com>
This commit is contained in:
2025-08-31 15:27:02 +08:00
parent 84ff356427
commit 27b3cf58d0
40 changed files with 288899 additions and 18281 deletions

View File

@@ -23,21 +23,21 @@ namespace Ichni.Editor
{
CompositeParameterWindow compositeParameterWindow =
Object.Instantiate(EditorManager.instance.basePrefabs.compositeParameterWindow,
EditorManager.instance.uiManager.inspector.inspectorCanvas.GetComponent<RectTransform>())
EditorManager.instance.uiManager.WindowsCanvas.GetComponent<RectTransform>())
.GetComponent<CompositeParameterWindow>();
compositeParameterWindow.Initialize(baseElement, title, parameterName);
return compositeParameterWindow;
}
public GraphicalFlexibleFloatWindow GenerateGraphicalFlexibleFloatWindow(IBaseElement baseElement, string title, FlexibleFloat[] FlexibleFloats, string[] subTitle)
{
GraphicalFlexibleFloatWindow graphicalFlexibleFloatWindow = Object.Instantiate(EditorManager.instance.basePrefabs.graphicalFlexibleFloatWindow, EditorManager.instance.uiManager.inspector.inspectorCanvas.GetComponent<RectTransform>())
GraphicalFlexibleFloatWindow graphicalFlexibleFloatWindow = Object.Instantiate(EditorManager.instance.basePrefabs.graphicalFlexibleFloatWindow, EditorManager.instance.uiManager.WindowsCanvas.GetComponent<RectTransform>())
.GetComponent<GraphicalFlexibleFloatWindow>();
graphicalFlexibleFloatWindow.Initialize(baseElement, title, FlexibleFloats, subTitle);
return graphicalFlexibleFloatWindow;
}
public SampleWindow GenerateSampler(GameElement baseElement, string title)
{
SampleWindow sampler = Object.Instantiate(EditorManager.instance.basePrefabs.sampler, EditorManager.instance.uiManager.inspector.inspectorCanvas.GetComponent<RectTransform>())
SampleWindow sampler = Object.Instantiate(EditorManager.instance.basePrefabs.sampler, EditorManager.instance.uiManager.WindowsCanvas.GetComponent<RectTransform>())
.GetComponent<SampleWindow>();
sampler.Initialize(baseElement, title);
return sampler;
@@ -130,7 +130,7 @@ namespace Ichni.Editor
subcontainer.dynamicUIElements.Add(vector3InputField);
return vector3InputField;
}
public DynamicUIVector2InputField GenerateVector2InputField(IBaseElement baseElement,
DynamicUISubcontainer subcontainer, string title, string parameterName, bool isAutoUpdate = false)
{