事件编辑器初步
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@@ -36,8 +36,8 @@ public class BasePrefabsCollection : SerializedScriptableObject
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public GameObject vignetteEffect;
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[Title("Inspector相关")]
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public GameObject inspectorSecondaryWindow;
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public GameObject inspectorSecondaryWindow;
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[Title("DynamicUI相关-Simple")]
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public GameObject dynamicUIContainer;
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public GameObject inputField;
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@@ -58,8 +58,12 @@ public class BasePrefabsCollection : SerializedScriptableObject
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public GameObject animatedBoolUnit;
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public GameObject customCurveKeyframeUnit;
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public GameObject customCurveWrapModeUnit;
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[Title("Background相关")]
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[Title("图形化动画编辑器")]
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public GameObject graphicalFlexibleFloatWindow;
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//采音器
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[Title("Background相关")]
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public Sprite defaultBackground;
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public Material defaultSkyboxMaterial;
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}
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