换素材

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SoulliesOfficial
2025-11-13 11:32:22 -05:00
parent 45739dd8fa
commit 1cef2327f5
145 changed files with 125429 additions and 150331 deletions

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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints:
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- _CAddTexUV: 0
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- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
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- _CenterU: 0.5
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- _Chachu: 0
- _ChangeSaturability_Toggle: 0
- _ClearCoatMask: 0
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m_Colors:
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- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
- Dissolve2XRangeVec: {r: 0, g: 1, b: 0, a: 0}
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- DissolveXRangeVec: {r: -1, g: 2, b: 0, a: 0}
- EmiDistortionIntensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
- MaskDistortionIntensityRangeVec: {r: -2, g: 2, b: 0, a: 0}
- SaturabilityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- TexDistortionintensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
- _AddTexBlendModeVec4: {r: 1, g: 0, b: 0, a: 0}
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- _BaseColor: {r: 0.14117648, g: 0.03137255, b: 0.047058824, a: 1}
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _ColorBlendMapOffset: {r: 0, g: 0, b: 0, a: 0}
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- _ContrastMidColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _CylinderMatrix0: {r: 0, g: 0, b: 0, a: 0}
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- _CylinderUVPosOffset: {r: 0, g: 0, b: 0, a: 0}
- _CylinderUVRotate: {r: 0, g: 0, b: 90, a: 0}
- _DIssloveColor: {r: 1, g: 1, b: 1, a: 1}
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- _DepthOutline_Vec: {r: 0, g: 0.5, b: 0, a: 0}
- _Dir: {r: 0, g: 0, b: 0, a: 0}
- _Dissolve: {r: 0.5, g: 1, b: 0, a: 0.1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _DissolveFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _DissolveLineColor: {r: 1, g: 0, b: 0, a: 1}
- _DissolveOffsetRotateDistort: {r: 0, g: 0, b: 0, a: 0}
- _DissolveOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
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- _DissolveRampColor: {r: 1, g: 1, b: 1, a: 1}
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- _FresnelColor: {r: 38.937172, g: 15.795717, b: 10.600696, a: 1}
- _FresnelRotation: {r: 0, g: 0, b: 0, a: 0.5}
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- _MainOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
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- _MaskMap2GradientFloat0: {r: 0, g: 0, b: 1, a: 1}
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- _MaskOffsetUC2Vec4: {r: 0, g: 0, b: 1, a: 0}
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- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1}
- _RampColor2: {r: 1, g: 1, b: 1, a: 1}
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- _RampColor4: {r: 1, g: 1, b: 1, a: 1}
- _RampColor5: {r: 1, g: 1, b: 1, a: 1}
- _RampColorAlpha0: {r: 1, g: 0, b: 1, a: 1}
- _RampColorAlpha1: {r: 1, g: 0, b: 1, a: 1}
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _TWParameter: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UI_MainTex_ST: {r: 1, g: 1, b: 0, a: 0}
- _VTOFactorC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _VertexOffset_CustomDir: {r: 1, g: 1, b: 1, a: 0}
- _VertexOffset_MaskMap_Vec: {r: 0, g: 0, b: 1, a: 0}
- _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0}
- _fnl_color: {r: 3.4969227, g: 12.844467, b: 3.4969227, a: 1}
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m_Offset: {x: 0, y: 0}
- _VertexOffset_MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints:
- _DissolveRampCount: 2
- _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2
- _RampColorCount: 2
- _UVModeFlag0: 0
- _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 2056
- _W9ParticleShaderFlags1: 8388608
- _W9ParticleShaderGUIFoldToggle: 1207959567
- _W9ParticleShaderGUIFoldToggle1: 10485760
- _W9ParticleShaderGUIFoldToggle2: 0
- _W9ParticleShaderWrapFlags: 0
m_Floats:
- _AddRotate: 0
- _AddTexAR: 0
- _AddTexBlend: 0
- _AddTexC: 0
- _AddTexCV: 0
- _AddTexUspeed: 0
- _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0
- _AlphaAdd: 0
- _AlphaAll: 1
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0
- _BaseBackColor_Toggle: 0
- _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefine_Toggle: 0
- _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0
- _Blend: 0
- _BlendMode: 0
- _BlendModePreserveSpecular: 1
- _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0
- _BumpMapToggle: 0
- _BumpScale: 1
- _BumpTexFollowMainTexUVToggle: 0
- _CAddTexUV: 0
- _CAddTexUVT: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _CenterU: 0.5
- _CenterV: 0.5
- _Chachu: 0
- _ChangeSaturability_Toggle: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0
- _ColorMask: 15
- _ColorMode: 0
- _Comparison: 8
- _Contrast: 1
- _Contrast_Toggle: 0
- _Cull: 2
- _CullMode: 0
- _Cullmode: 1
- _CustomData: 0
- _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0
- _CustomData1Y: 0
- _CustomData1Y_MainTexOffsetY_Toggle: 0
- _CustomData1Z_Dissolve_Toggle: 0
- _CustomData2W_Toggle: 0
- _CustomData2X: 0
- _CustomData2X_MaskMapOffsetX_Toggle: 0
- _CustomData2Y_MaskMapOffsetY_Toggle: 0
- _CustomData2Z_FresnelOffset_Toggle: 0
- _CustomDataToZero: 1
- _CustomDissolve: 0
- _CustomDissolvePlusTexUOffset: 0
- _CustomDissolvePlusTexVOffset: 0
- _CustomDissolveTexUOffset: 0
- _CustomDissolveTexVOffset: 0
- _CustomDistort: 0
- _CustomDistortFactor: 0
- _CustomMainTexUOffset: 0
- _CustomMainTexVOffset: 0
- _CustomMaskTexUOffset: 0
- _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0
- _CustomStencilTest: 0
- _CustomVTO: 0
- _CustomdataDis: 0
- _CustomdataDisT: 0
- _CustomdataMainTexUV: 0
- _CustomdataMaskUV: 0
- _Cutoff: 0.5
- _DIssloveFactor: 0.5
- _DIssloveSoft: 0.5
- _DIssloveWide: 0.1
- _DIssolve_rotat: 0
- _DepthDecal_Toggle: 0
- _DepthFade: 1
- _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1
- _Depthfadeon: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0
- _DissolveAR: 1
- _DissolveC: 0
- _DissolveCV: 0
- _DissolveFactor: 0
- _DissolveFactorC: 1
- _DissolveFactorC1: 1
- _DissolveLineMaskToggle: 0
- _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1
- _DissolvePlusAR: 0
- _DissolvePlusC: 0
- _DissolvePlusCV: 0
- _DissolvePlusIntensity: 0.5
- _DissolvePlusR: 0
- _DissolvePlusTexAR: 1
- _DissolvePlusTexDetail: 0
- _DissolvePlusTexRotator: 0
- _DissolvePlusTexUClamp: 0
- _DissolvePlusTexUMirror: 0
- _DissolvePlusTexUOffsetC: 1
- _DissolvePlusTexUSpeed: 0
- _DissolvePlusTexUVClip: 1
- _DissolvePlusTexVClamp: 0
- _DissolvePlusTexVMirror: 0
- _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0
- _DissolveRampSourceMode: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexDetail: 0
- _DissolveTexDivide: 1
- _DissolveTexExp: 1
- _DissolveTexRotator: 0
- _DissolveTexUClamp: 0
- _DissolveTexUMirror: 0
- _DissolveTexUOffsetC: 1
- _DissolveTexUSpeed: 0
- _DissolveTexUVClip: 1
- _DissolveTexVClamp: 0
- _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0
- _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0
- _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortFactorC: 1
- _DistortFactorC1: 1
- _DistortMainTex: 0
- _DistortMask: 0
- _DistortMaskTex: 0
- _DistortMaskTexAR: 1
- _DistortMaskTexC: 0
- _DistortMaskTexCV: 0
- _DistortMaskTexR: 0
- _DistortRemap: 0
- _DistortTexAR: 1
- _DistortTexDetail: 0
- _DistortTexRotator: 0
- _DistortTexUMirror: 0
- _DistortTexUSpeed: 0
- _DistortTexVMirror: 0
- _DistortTexVSpeed: 0
- _DistortTex_Uspeed: 0
- _DistortTex_Vspeed: 0
- _DistortUIntensity: 1
- _DistortVIntensity: 1
- _DistortionBothDirection_Toggle: 0
- _Distortion_Choraticaberrat_Toggle: 0
- _Distortion_Choraticaberrat_WithNoise_Toggle: 1
- _Dst: 10
- _DstBlend: 10
- _DstBlendAlpha: 0
- _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0
- _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolvePlusTex: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FNLfanxiangkaiguan: 0
- _Face: 1
- _Fail: 0
- _FlipbookBlending: 0
- _FlipbookMode: 0
- _FnlPower: 1
- _FnlScale: 0
- _ForceZWriteToggle: 0
- _FrePower: 0.5
- _FresnelColorAffectByAlpha: 0
- _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1
- _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _HueShift: 0
- _HueShift_Toggle: 0
- _IfAddTex: 0
- _IfAddTexAlpha: 0
- _IfAddTexColor: 1
- _IfBeingDistorted: 1
- _IfDissolveColor: 1
- _IfDissolveOffsetC: 0
- _IfDissolvePlus: 0
- _IfFNLAlpha: 0
- _IfFlowmap: 0
- _IfMaskColor: 0
- _IfMaskPlusTex: 0
- _IfRefaction: 0
- _IfRefactionMask: 0
- _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0
- _IntersectEnabled: 0
- _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0
- _MainAlpha: 1
- _MainOffsetUC1: 0
- _MainOffsetVC1: 0
- _MainRGBA: 14
- _MainTexAR: 0
- _MainTexCAFator: 0
- _MainTexDesaturate: 0
- _MainTexDetail: 0
- _MainTexRotator: 0
- _MainTexUClamp: 0
- _MainTexUMirror: 0
- _MainTexUOffsetC: 1
- _MainTexUSpeed: 0
- _MainTexUVClip: 1
- _MainTexVClamp: 0
- _MainTexVMirror: 0
- _MainTexVOffsetC: 1
- _MainTexVSpeed: 0
- _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0
- _MainTex_ar: 0
- _MainTex_rotat: 0
- _MaintexC: 0
- _MaintexCV: 0
- _Mask2_Toggle: 0
- _Mask3_Toggle: 0
- _MaskAlphaRA: 1
- _MaskC: 0
- _MaskCV: 0
- _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0
- _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0
- _MaskPlusAR: 1
- _MaskPlusC: 0
- _MaskPlusCV: 0
- _MaskPlusR: 0
- _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0
- _MaskRefineToggle: 0
- _MaskTexAR: 1
- _MaskTexDetail: 0
- _MaskTexRotator: 0
- _MaskTexUClamp: 0
- _MaskTexUMirror: 0
- _MaskTexUOffsetC: 1
- _MaskTexUSpeed: 0
- _MaskTexUVClip: 1
- _MaskTexVClamp: 0
- _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0
- _Mask_RotationToggle: 0
- _Mask_Toggle: 1
- _Mask_Uspeed: 0
- _Mask_Vspeed: 0
- _Mask_rotat: 0
- _Mask_scale: 1
- _MatCapToggle: 0
- _MeshSourceMode: 0
- _Metallic: 0
- _Mode: 0
- _NoiseMapUVRotation: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _ParallaxMapping_Intensity: 0
- _ParallaxMapping_Toggle: 0
- _Pass: 0
- _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _Portal_MaskToggle: 0
- _Portal_Toggle: 0
- _QueueBias: 901
- _QueueControl: -1
- _QueueOffset: 0
- _RampColorBlendMode: 0
- _RampColorSourceMode: 0
- _RampColorToggle: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _RefactionFactor: 0
- _RefactionFactorC: 1
- _RefactionMaskTexAR: 1
- _RefactionMaskTexDetail: 0
- _RefactionMaskTexRotator: 0
- _RefactionMaskTexUClamp: 0
- _RefactionMaskTexUMirror: 0
- _RefactionMaskTexUSpeed: 0
- _RefactionMaskTexUVClip: 0
- _RefactionMaskTexVClamp: 0
- _RefactionMaskTexVMirror: 0
- _RefactionMaskTexVSpeed: 0
- _RefactionRemap: 0
- _RefactionTexAR: 1
- _RefactionTexDetail: 0
- _RefactionTexRotator: 0
- _RefactionTexUMirror: 0
- _RefactionTexUSpeed: 0
- _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0
- _Reference: 0
- _SB: 0
- _SBCompare: 0
- _Saturability: 0
- _SceenTex: 0
- _Scr: 5
- _ScreenDistortModeToggle: 0
- _SixWayColorAbsorptionToggle: 0
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0
- _SpecialUVChannelMode: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilKeyIndex: 0
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255
- _Surface: 0
- _TWStrength: 0
- _TexDistortion_intensity: 0.5
- _TextureUScale: 1
- _TextureUValue: 0
- _TextureVScale: 1
- _TextureVValue: 0
- _TimeMode: 0
- _TransparentMode: 1
- _UIEffect_Toggle: 0
- _UTwirlEnabled: 0
- _UVPolar: 0
- _UseUV1_Toggle: 0
- _VTOAR: 1
- _VTOC: 0
- _VTOCV: 0
- _VTOFactor: 0
- _VTOFactorC1: 1
- _VTOFactorCustom: 0
- _VTOR: 0
- _VTORemap: 0
- _VTOScale: 1
- _VTOScaleC: 1
- _VTOTexAR: 1
- _VTOTexDetail: 0
- _VTOTexRotator: 0
- _VTOTexUClamp: 0
- _VTOTexUMirror: 0
- _VTOTexUSpeed: 0
- _VTOTexUVClip: 1
- _VTOTexVClamp: 0
- _VTOTexVMirror: 0
- _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0
- _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0
- _WorkflowMode: 1
- _XianXingCH_UVRota: 0
- _ZOffset_Toggle: 1
- _ZTest: 4
- _ZWrite: 0
- _Ztest: 4
- _Zwrite: 1
- __dirty: 1
- _fnl_power: 3.45
- _fnl_sacle: 1
- _fogintensity: 1
- _fresnelEnabled: 1
- _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0
- _offsetFactor: -2000
- _offsetUnits: 0
- _softFacotr: 0
- _sot_sting_A: 0
- _uvRapSoft: 0
m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
- Dissolve2XRangeVec: {r: 0, g: 1, b: 0, a: 0}
- Dissolve2YRangeVec: {r: 0, g: 1, b: 0, a: 0}
- DissolveXRangeVec: {r: -1, g: 2, b: 0, a: 0}
- EmiDistortionIntensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
- MaskDistortionIntensityRangeVec: {r: -2, g: 2, b: 0, a: 0}
- SaturabilityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- TexDistortionintensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
- _AddTexBlendModeVec4: {r: 1, g: 0, b: 0, a: 0}
- _AddTexColor: {r: 0, g: 0, b: 0, a: 0}
- _BackFaceColor: {r: 1, g: 1, b: 1, a: 0}
- _BaseBackColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.007843138, g: 0.019607844, b: 0.043137256, a: 0}
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _BaseMapColorRefine: {r: 1, g: 1, b: 2, a: 1}
- _BaseMapMaskMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorA: {r: 1, g: 1, b: 1, a: 1}
- _ColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _ColorBlendMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ColorBlendVec: {r: 0, g: 0, b: 1, a: 0}
- _ContrastMidColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _CylinderMatrix0: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix1: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix2: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix3: {r: 0, g: 0, b: 0, a: 0}
- _CylinderUVPosOffset: {r: 0, g: 0, b: 0, a: 0}
- _CylinderUVRotate: {r: 0, g: 0, b: 90, a: 0}
- _DIssloveColor: {r: 1, g: 1, b: 1, a: 1}
- _DepthOutline_Color: {r: 1, g: 1, b: 1, a: 1}
- _DepthOutline_Vec: {r: 0, g: 0.5, b: 0, a: 0}
- _Dir: {r: 0, g: 0, b: 0, a: 0}
- _Dissolve: {r: 0.5, g: 1, b: 0, a: 0.1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _DissolveFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _DissolveLineColor: {r: 1, g: 0, b: 0, a: 1}
- _DissolveOffsetRotateDistort: {r: 0, g: 0, b: 0, a: 0}
- _DissolveOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
- _DissolveOffsetVC2Vec4: {r: 0, g: 1, b: 0, a: 0}
- _DissolveRampAlpha0: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampAlpha1: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampColor: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor0: {r: 1, g: 0, b: 0, a: 0}
- _DissolveRampColor1: {r: 0, g: 0, b: 0, a: 1}
- _DissolveRampColor2: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor3: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor4: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor5: {r: 1, g: 1, b: 1, a: 1}
- _DissolveVoronoi_Vec: {r: 1, g: 1, b: 2, a: 2}
- _DissolveVoronoi_Vec2: {r: 1, g: 1, b: 2, a: 2}
- _DissolveVoronoi_Vec3: {r: 0, g: 0, b: 0, a: 0}
- _DissolveVoronoi_Vec4: {r: 0, g: 0, b: 0, a: 0}
- _Dissolve_Vec2: {r: 0.2, g: 0.1, b: 0, a: 0}
- _DistortFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _DistortionDirection: {r: 1, g: 1, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionMapUVOffset: {r: 0, g: 0, b: 0, a: 0}
- _Fade: {r: 2, g: 4, b: 0, a: 0}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _FresnelColor: {r: 17.921602, g: 29.508846, b: 29.315725, a: 1}
- _FresnelRotation: {r: 0, g: 0, b: 0, a: 0}
- _FresnelUnit: {r: 1, g: 10, b: 0.498, a: 0}
- _InspectorData: {r: 1, g: 1, b: 0, a: 0}
- _IntersectColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 0.007843138, g: 0.018431371, b: 0.043137256, a: 1}
- _MainOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
- _MainOffsetVC2Vec4: {r: 0, g: 1, b: 0, a: 0}
- _MainTexRefine: {r: 1, g: 1, b: 1, a: 0}
- _MainTex_Reverse_ST: {r: 1, g: 1, b: 0, a: 0}
- _MaskMap2GradientFloat0: {r: 0, g: 0, b: 1, a: 1}
- _MaskMap2GradientFloat1: {r: 1, g: 0, b: 1, a: 1}
- _MaskMap2GradientFloat2: {r: 1, g: 0, b: 1, a: 1}
- _MaskMap3GradientFloat0: {r: 0, g: 0, b: 1, a: 1}
- _MaskMap3GradientFloat1: {r: 1, g: 0, b: 1, a: 1}
- _MaskMap3GradientFloat2: {r: 1, g: 0, b: 1, a: 1}
- _MaskMap3OffsetAnition: {r: 0, g: 0, b: 0, a: 0}
- _MaskMapGradientFloat0: {r: 0, g: 0, b: 1, a: 1}
- _MaskMapGradientFloat1: {r: 1, g: 0, b: 1, a: 1}
- _MaskMapGradientFloat2: {r: 1, g: 0, b: 1, a: 1}
- _MaskMapOffsetAnition: {r: 0, g: 0, b: 0, a: 0}
- _MaskMapVec: {r: 1, g: 0, b: 0, a: 0}
- _MaskOffsetUC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _MaskOffsetVC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _MaskRefineVec: {r: 1, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_Vec: {r: 0, g: 1, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1}
- _RampColor2: {r: 1, g: 1, b: 1, a: 1}
- _RampColor3: {r: 1, g: 1, b: 1, a: 1}
- _RampColor4: {r: 1, g: 1, b: 1, a: 1}
- _RampColor5: {r: 1, g: 1, b: 1, a: 1}
- _RampColorAlpha0: {r: 1, g: 0, b: 1, a: 1}
- _RampColorAlpha1: {r: 1, g: 0, b: 1, a: 1}
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _TWParameter: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UI_MainTex_ST: {r: 1, g: 1, b: 0, a: 0}
- _VTOFactorC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _VertexOffset_CustomDir: {r: 1, g: 1, b: 1, a: 0}
- _VertexOffset_MaskMap_Vec: {r: 0, g: 0, b: 1, a: 0}
- _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0}
- _fnl_color: {r: 3.4680061, g: 12.21937, b: 12.844468, a: 1}
m_BuildTextureStacks: []
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