基础内容-10
保存测试
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@@ -40,6 +40,8 @@ namespace Ichni.RhythmGame
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public override void AfterInitialize()
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{
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base.AfterInitialize();
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Refresh();
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if (track.trackPathSubmodule.pathNodeList.Count > 3)
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{
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@@ -34,7 +34,10 @@ namespace Ichni.RhythmGame
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public override void AfterInitialize()
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{
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base.AfterInitialize();
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submoduleList.Add(trackPathSubmodule);
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submoduleList.Add(trackTimeSubmodule);
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submoduleList.Add(trackRendererSubmodule);
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}
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private void Update()
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