Note inspector调整,Static Window可开关,Log可复制清空
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@@ -101,6 +101,13 @@ namespace Ichni.RhythmGame
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inspector.GenerateParameterText(this, container, "Current Position", nameof(currentPosition), true);
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var currentRotText =
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inspector.GenerateParameterText(this, container, "Current Rotation", nameof(currentEulerAngles), true);
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if (attachedGameElement is PathNode pathNode) // 如果是PathNode,显示法线方向
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{
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var currentNormalText =
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inspector.GenerateHintText(this, container, () => "Normal: " + pathNode.transform.forward);
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}
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var currentScaleText =
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inspector.GenerateParameterText(this, container, "Current Scale", nameof(currentScale), true);
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@@ -108,8 +115,8 @@ namespace Ichni.RhythmGame
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originalRotInputField.AddListenerFunction(Refresh);
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originalScaleInputField.AddListenerFunction(Refresh);
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//这玩意得放在最下面
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container.SetDeviver(1);
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//这玩意得放在最下面
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container.SetDeviver(1);
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}
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public override void Refresh()
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