优化hierarchy
即时生成和删除tab(不会做动态刷新 基本上hierarchy的性能就到这了,之后还是做点辅助工具防止1000+的栏展开吧 (重要)bug测试不完全,需要再加改进
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@@ -9,7 +9,7 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
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{
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public partial class BasicNoteVisual : NoteVisualBase
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{
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public new static BasicNoteVisual GenerateElement(string elementName, Guid id, List<string> tags,
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public static BasicNoteVisual GenerateElement(string elementName, Guid id, List<string> tags,
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bool isFirstGenerated, GameElement parentElement, string themeBundleName, string objectName)
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{
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BasicNoteVisual noteVisual = SubstantialObject.GenerateElement(elementName, id, tags,
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