Note Prefab功能

This commit is contained in:
SoulliesOfficial
2025-03-24 13:41:50 -04:00
parent 54de98b0fa
commit 188f05182b
22 changed files with 756 additions and 33 deletions

View File

@@ -19,7 +19,7 @@ namespace Ichni.RhythmGame
string themeBundleName, string objectName, GameElement parentElement)
{
GameObject themeBundleObject = ThemeBundleManager.instance.GetObject<GameObject>(themeBundleName, objectName);
Debug.Log(parentElement.elementName);
SubstantialObject substantialObject = Instantiate(themeBundleObject, parentElement.transform).GetComponent<SubstantialObject>();
substantialObject.Initialize(elementName, id, tags, isFirstGenerated, parentElement);
substantialObject.themeBundleName = themeBundleName;