submodule bug fix & Clip extend

移除submodule重复引用的问题,
Clip现在可以保存任意GameElement,且任意指定物体作为父物体加载
This commit is contained in:
SoulliesOfficial
2025-03-02 02:18:28 -05:00
parent 5d775ae687
commit 188cfba84a
39 changed files with 1276 additions and 193 deletions

View File

@@ -26,7 +26,6 @@ namespace Ichni.RhythmGame
protected override void SetDefaultSubmodules()
{
effectSubmodule = new EffectSubmodule(this);
submoduleList.Add(effectSubmodule);
}
private void Update()