QuickCopy & fix NoteEffects
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@@ -64,7 +64,7 @@ namespace Ichni.RhythmGame
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this.bloomPeak = bloomPeak;
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}
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public override EffectBase ConvertToGameType()
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public override EffectBase ConvertToGameType(GameElement attachedGameElement)
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{
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return new BloomShake(bloomTime, bloomPeak);
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}
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