小改
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@@ -133,9 +133,9 @@ namespace Ichni.Editor
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ExpandAnim();
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if (isExpanded)
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{
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float startTime = Time.realtimeSinceStartup;
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connectedGameElement.childElementList.Sort();//TODO: 后续可以让玩家手动快速排序
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Debug.Log("排序耗时 " + (Time.realtimeSinceStartup - startTime).ToString());
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// float startTime = Time.realtimeSinceStartup;
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// connectedGameElement.childElementList.Sort();//TODO: 后续可以让玩家手动快速排序
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// Debug.Log("排序耗时 " + (Time.realtimeSinceStartup - startTime).ToString());
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StartCoroutine(ExpandOverTime());
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}
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