改改改
重大bug修复:track删除pathnode后不能正确更新 Signed-off-by: TRAfoer <lhf190@outlook.com>
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@@ -13,7 +13,7 @@ namespace Ichni.RhythmGame
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[Title("基础预制体")] public GameObject emptyObject;
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public GameObject elementFolder;
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public GameObject gameCamera;
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[Title("Track相关")] public GameObject track;
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public GameObject trackDisplay;
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@@ -29,7 +29,7 @@ namespace Ichni.RhythmGame
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public GameObject stayNote;
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public GameObject holdNote;
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public GameObject flickNote;
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[Title("Note 判定UI")] public GameObject fullscreenNearTimeHint;
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public GameObject areaHint;
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public GameObject triggerHint;
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@@ -57,7 +57,8 @@ namespace Ichni.RhythmGame
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public GameObject stringListDropdown;
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public GameObject baseColorPicker;
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public GameObject emissionColorPicker;
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public GameObject hsvDrawer;
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[Title("DynamicUI相关-Composite")] public GameObject generalSecondaryWindow;
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public GameObject compositeParameterWindow;
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public GameObject inputFieldUnit;
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@@ -69,7 +70,7 @@ namespace Ichni.RhythmGame
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public GameObject gradientColorKeyUnit;
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public GameObject gradientAlphaKeyUnit;
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public GameObject stringIntPairUnit;
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[Title("图形化动画编辑器")] public GameObject graphicalFlexibleFloatWindow;
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//采音器
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