三种动画参数的Composite Unit
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@@ -75,7 +75,17 @@ namespace Ichni.RhythmGame
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var positionXButton = inspector.GenerateButton(this, container, "Position X",
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() =>
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{
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inspector.GenerateCompositeParameterWindow(this, "Position X", nameof(positionX), typeof(FlexibleFloat));
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inspector.GenerateCompositeParameterWindow(this, "Position X", nameof(positionX)).SetAsFlexibleFloat();
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});
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var positionYButton = inspector.GenerateButton(this, container, "Position Y",
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() =>
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{
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inspector.GenerateCompositeParameterWindow(this, "Position Y", nameof(positionY)).SetAsFlexibleFloat();
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});
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var positionZButton = inspector.GenerateButton(this, container, "Position Z",
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() =>
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{
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inspector.GenerateCompositeParameterWindow(this, "Position Z", nameof(positionZ)).SetAsFlexibleFloat();
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});
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}
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}
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