Files
Continentis/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservablePointerDownTrigger.cs
SoulliesOfficial d09b58fd80 架构大更
2026-03-20 11:56:50 -04:00

35 lines
965 B
C#

// for uGUI(from 4.6)
#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
using System;
using UnityEngine;
using UnityEngine.EventSystems;
// require keep for Windows Universal App
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservablePointerDownTrigger : ObservableTriggerBase, IEventSystemHandler, IPointerDownHandler
{
private Subject<PointerEventData> onPointerDown;
void IPointerDownHandler.OnPointerDown(PointerEventData eventData)
{
if (onPointerDown != null) onPointerDown.OnNext(eventData);
}
public IObservable<PointerEventData> OnPointerDownAsObservable()
{
return onPointerDown ?? (onPointerDown = new Subject<PointerEventData>());
}
protected override void RaiseOnCompletedOnDestroy()
{
if (onPointerDown != null) onPointerDown.OnCompleted();
}
}
}
#endif