19 lines
249 B
C#
19 lines
249 B
C#
using System;
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using UnityEngine;
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namespace NaughtyAttributes.Test
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{
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public class _NaughtyComponent : MonoBehaviour
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{
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}
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[Serializable]
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public class MyClass
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{
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}
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[Serializable]
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public struct MyStruct
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{
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}
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} |