Files
Continentis/Assets/Mods/Basic/Cards/Scripts/Cleric/BlessedHolyWater.cs
2025-11-12 00:06:18 -06:00

27 lines
913 B
C#

using Continentis.MainGame;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards.Cleric
{
public class BlessedHolyWater : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
mainGroup.AddCommand(new Cmd_Function(() =>
{
CardData cardData = GetDerivativeCardData(0);
CardInstance.GenerateCardInstance(cardData, user.team, "Hand");
}));
return new List<CommandBase> { mainGroup };
}
}
}