Files
Continentis/Assets/OtherPlugins/AnimatorPlus/Example/Scripts/ExampleUI_CharacterContol.cs
2025-12-03 09:22:57 -05:00

37 lines
792 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace AnimatorPlus.Example
{
public class ExampleUI_CharacterContol : MonoBehaviour
{
public Button Button1;
public Button Button2;
public GameObject Character1;
public GameObject Character2;
public void Start()
{
Button1.onClick.AddListener(Button1Click);
Button2.onClick.AddListener(Button2Click);
}
void Button1Click()
{
Character1.SetActive(true);
Character1.transform.position = Vector3.zero;
Character2.SetActive(false);
}
void Button2Click()
{
Character2.SetActive(true);
Character2.transform.position = Vector3.zero;
Character1.SetActive(false);
}
}
}