Files
Continentis/Assets/Mods/Basic/Localization/Player/Localization_Basic_AssassinCards.csv
2025-12-03 09:22:57 -05:00

12 KiB

1KeyEnglishSimplified ChineseTraditional ChineseJapaneseKoreanVietnameseThai
2Card_Basic_Torture_DisplayNameTorture折磨折磨拷問고문Tra Tấnการทรมาน
3Card_Basic_Torture_FunctionTextDraw $Attribute("DrawCount") cards. Apply $Attribute("BuffStack") stacks of $Keyword("Basic_Corrosion") to all enemies.抽$Attribute("DrawCount")张牌。\n给予所有敌人$Attribute("BuffStack")层$Keyword("Basic_Corrosion")。抽$Attribute("DrawCount")張牌。\n給予所有敵人$Attribute("BuffStack")層$Keyword("Basic_Corrosion")。カードを$Attribute("DrawCount")枚引く。\n敵全員に$Attribute("BuffStack")層の$Keyword("Basic_Corrosion")を付与する。카드 $Attribute("DrawCount")장을 뽑습니다.\n모든 적에게 $Attribute("BuffStack") 층의 $Keyword("Basic_Corrosion") 효과를 부여합니다.Rút $Attribute("DrawCount") lá bài.\nÁp dụng $Attribute("BuffStack") tầng $Keyword("Basic_Corrosion") lên tất cả kẻ địch.จั่วการ์ด $Attribute("DrawCount") ใบ.\nมอบสถานะ $Keyword("Basic_Corrosion") จำนวน $Attribute("BuffStack") ชั้นให้กับศัตรูทั้งหมด.
4Card_Basic_CompoundPoison_DisplayNameCompound Poison混合毒药混合毒藥複合毒혼합 독Độc Dược Hỗn Hợpพิษผสม
5Card_Basic_CompoundPoison_FunctionTextApply $Attribute("BuffStack_Weak") stacks of $Keyword("Basic_Weak"). Apply $Attribute("BuffStack_Corrosion") stacks of $Keyword("Basic_Corrosion") for each debuff on the target.给予$Attribute("BuffStack_Weak")层$Keyword("Basic_Weak")。\n目标每有一种负面效果,给予$Attribute("BuffStack_Corrosion")层$Keyword("Basic_Corrosion")。給予$Attribute("BuffStack_Weak")層$Keyword("Basic_Weak")。\n目標每有一種負面效果,給予$Attribute("BuffStack_Corrosion")層$Keyword("Basic_Corrosion")。$Attribute("BuffStack_Weak")層の$Keyword("Basic_Weak")を付与する。\n対象が持つデバフ1つにつき、$Attribute("BuffStack_Corrosion")層の$Keyword("Basic_Corrosion")を付与する。$Attribute("BuffStack_Weak") 층의 $Keyword("Basic_Weak") 효과를 부여합니다.\n대상이 가진 디버프 하나당 $Attribute("BuffStack_Corrosion") 층의 $Keyword("Basic_Corrosion") 효과를 부여합니다.Áp dụng $Attribute("BuffStack_Weak") tầng $Keyword("Basic_Weak").\nÁp dụng $Attribute("BuffStack_Corrosion") tầng $Keyword("Basic_Corrosion") cho mỗi hiệu ứng bất lợi trên mục tiêu.มอบสถานะ $Keyword("Basic_Weak") จำนวน $Attribute("BuffStack_Weak") ชั้น.\nมอบสถานะ $Keyword("Basic_Corrosion") จำนวน $Attribute("BuffStack_Corrosion") ชั้นตามจำนวนดีบัฟที่เป้าหมายมี.
6Card_Basic_WoundDeterioration_DisplayNameCompound Poison恶化伤口惡化傷口傷口悪化상처 악화Vết Thương Hoại Tửบาดแผลลุกลาม
7Card_Basic_Ambush_DisplayNameAmbush埋伏埋伏待ち伏せ매복Mai Phụcซุ่มโจมตี
8Card_Basic_Ambush_FunctionTextAdd 1 "Rouse" to the shared deck.将1张“奋起”加入公共牌组。將1張「奮起」加入公共牌組。「奮起」カード1枚を共通デッキに加える。'분기' 카드 1장을 공용 덱에 추가합니다.Thêm 1 lá "Vùng Lên" vào bộ bài chung.เพิ่มการ์ด "ปลุกใจ" 1 ใบลงในกองการ์ดรวม.
9Card_Basic_Stealth_DisplayNameStealth潜行潛行ステルス은신Tàng Hìnhลอบเร้น
10Card_Basic_Stealth_FunctionTextShuffle the discard pile into the draw pile. Draw $Attribute("DrawCount") cards.将弃牌堆洗回牌库。\n抽$Attribute("DrawCount")张牌。將棄牌堆洗回牌庫。\n抽$Attribute("DrawCount")張牌。捨て札を山札に戻してシャッフルする。\nカードを$Attribute("DrawCount")枚引く。버린 카드 더미를 덱에 섞어 넣습니다.\n카드 $Attribute("DrawCount")장을 뽑습니다.Trộn bộ bài bỏ vào lại bộ bài rút.\nRút $Attribute("DrawCount") lá bài.สับกองทิ้งกลับเข้ากองจั่ว.\nจั่วการ์ด $Attribute("DrawCount") ใบ.
11Card_Basic_KnifeTrick_DisplayNameKnife Trick刀具把戏刀具把戲ナイフトリック단검 묘기Trò Chơi Daoกลมีด
12Card_Basic_KnifeTrick_FunctionTextWhenever you lose all $Keyword("Basic_Sharpness"), gain $Attribute("BuffStack") stacks of $Keyword("Basic_Sharpness").每次失去所有$Keyword("Basic_Sharpness")后,获得$Attribute("BuffStack")层$Keyword("Basic_Sharpness")。每次失去所有$Keyword("Basic_Sharpness")後,獲得$Attribute("BuffStack")層$Keyword("Basic_Sharpness")。全ての$Keyword("Basic_Sharpness")を失うたび、$Attribute("BuffStack")層の$Keyword("Basic_Sharpness")を得る。모든 $Keyword("Basic_Sharpness")를 잃을 때마다, $Attribute("BuffStack") 층의 $Keyword("Basic_Sharpness") 효과를 얻습니다.Mỗi khi mất hết $Keyword("Basic_Sharpness"), nhận $Attribute("BuffStack") tầng $Keyword("Basic_Sharpness").ทุกครั้งที่สูญเสีย $Keyword("Basic_Sharpness") ทั้งหมด, ได้รับ $Keyword("Basic_Sharpness") จำนวน $Attribute("BuffStack") ชั้น.
13Card_Basic_ExtremePain_DisplayNameExtreme Pain极端痛苦極端痛苦激痛극심한 고통Đau Đớn Tột Cùngเจ็บปวดแสนสาหัส
14Card_Basic_ExtremePain_FunctionTextDeal $Attribute("Damage") damage. Target takes additional damage equal to its $Keyword("Basic_Corrosion") stacks.造成$Attribute("Damage")点伤害。\n目标额外受到$Keyword("Basic_Corrosion")层数点伤害。造成$Attribute("Damage")點傷害。\n目標額外受到$Keyword("Basic_Corrosion")層數點傷害。$Attribute("Damage")点のダメージを与える。\n対象の$Keyword("Basic_Corrosion")の層数分の追加ダメージを与える。$Attribute("Damage") 피해를 줍니다.\n대상은 $Keyword("Basic_Corrosion") 중첩 수만큼 추가 피해를 입습니다.Gây $Attribute("Damage") sát thương.\nMục tiêu chịu thêm sát thương bằng số tầng $Keyword("Basic_Corrosion").สร้างความเสียหาย $Attribute("Damage") หน่วย.\nเป้าหมายได้รับความเสียหายเพิ่มเติมเท่ากับจำนวนชั้นของ $Keyword("Basic_Corrosion").
15Card_Basic_BladeOfFear_DisplayNameBlade of Fear怖刃怖刃恐怖の刃공포의 칼날Lưỡi Dao Kinh Hoàngคมดาบแห่งความกลัว
16Card_Basic_AmbushStance_DisplayNameAmbush Stance伺机待发伺機待發臨戦態勢기회 포착Chờ Thời Cơเตรียมจู่โจม
17Card_Basic_AmbushStance_FunctionTextWhenever you play a card, gain $Attribute("BuffStack") stacks of $Keyword("Basic_Sharpness").每当你打出一张牌,获得$Attribute("BuffStack")层$Keyword("Basic_Sharpness")。每當你打出一張牌,獲得$Attribute("BuffStack")層$Keyword("Basic_Sharpness")。カードをプレイするたび、$Attribute("BuffStack")層の$Keyword("Basic_Sharpness")を得る。카드를 사용할 때마다, $Attribute("BuffStack") 층의 $Keyword("Basic_Sharpness") 효과를 얻습니다.Mỗi khi bạn đánh ra 1 lá bài, nhận $Attribute("BuffStack") tầng $Keyword("Basic_Sharpness").ทุกครั้งที่คุณเล่นการ์ด, ได้รับ $Keyword("Basic_Sharpness") จำนวน $Attribute("BuffStack") ชั้น.
18Card_Basic_Backstab_DisplayNameBackstab背刺背刺バックスタブ기습Đâm Lénแทงข้างหลัง
19Card_Basic_Backstab_FunctionTextDeal $Attribute("Damage") damage. Refund the $Keyword("Basic_Sharpness") stacks used by this card.造成$Attribute("Damage")点伤害。\n返还这张牌使用的$Keyword("Basic_Sharpness")层数。造成$Attribute("Damage")點傷害。\n返還這張牌使用的$Keyword("Basic_Sharpness")層數。$Attribute("Damage")点のダメージを与える。\nこのカードに使用された$Keyword("Basic_Sharpness")の層数を返還する。$Attribute("Damage") 피해를 줍니다.\n이 카드에 사용된 $Keyword("Basic_Sharpness") 층수를 돌려받습니다.Gây $Attribute("Damage") sát thương.\nHoàn trả số tầng $Keyword("Basic_Sharpness") đã dùng cho lá bài này.สร้างความเสียหาย $Attribute("Damage") หน่วย.\nคืนจำนวนชั้นของ $Keyword("Basic_Sharpness") ที่ใช้ไปกับการ์ดใบนี้.
20Card_Basic_FlashTerror_DisplayNameFlashTerror快速威吓快速威嚇威嚇빠른 위협Đe Dọa Nhanhข่มขู่อย่างรวดเร็ว
21Card_Basic_FlashTerror_FunctionText$Keyword("Exhaust"). Apply $Attribute("BuffStack") stacks of $Keyword("Basic_Vulnerable") to all enemies.$Keyword("Exhaust")。\n给与全体敌人$Attribute("BuffStack")层$Keyword("Basic_Vulnerable")。$Keyword("Exhaust")。\n給予全體敵人$Attribute("BuffStack")層$Keyword("Basic_Vulnerable")。$Keyword("Exhaust")。\n敵全員に$Attribute("BuffStack")層の$Keyword("Basic_Vulnerable")を付与する。$Keyword("Exhaust")。\n모든 적에게 $Attribute("BuffStack") 층의 $Keyword("Basic_Vulnerable") 효과를 부여합니다.$Keyword("Exhaust").\nÁp dụng $Attribute("BuffStack") tầng $Keyword("Basic_Vulnerable") lên tất cả kẻ địch.$Keyword("Exhaust").\nมอบสถานะ $Keyword("Basic_Vulnerable") จำนวน $Attribute("BuffStack") ชั้นให้กับศัตรูทั้งหมด.