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Continentis/Assets/OtherPlugins/Feel/MMTools/Foundation/MMAI/AITransition.cs
SoulliesOfficial d09b58fd80 架构大更
2026-03-20 11:56:50 -04:00

21 lines
672 B
C#

using System;
namespace MoreMountains.Tools
{
/// <summary>
/// Transitions are a combination of one or more decisions and destination states whether or not these transitions are
/// true or false. An example of a transition could be "_if an enemy gets in range, transition to the Shooting state_".
/// </summary>
[Serializable]
public class AITransition
{
/// this transition's decision
public AIDecision Decision;
/// the state to transition to if this Decision returns true
public string TrueState;
/// the state to transition to if this Decision returns false
public string FalseState;
}
}