Files
Continentis/Assets/Mods/Basic/Cards/Scripts/General/Attack/ShieldBash.cs
SoulliesOfficial ac98ec3aef 更新
2026-04-17 12:01:50 -04:00

35 lines
1.2 KiB
C#

using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSUtilities.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
public class ShieldBash : CardLogicBase
{
public override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Attack>();
AddLogicComponent<CardLogicComponent_Defense>();
}
public override CommandGroup PlayEffect(List<CharacterBase> targetList)
{
var mainGroup = ForEachTarget(targetList, target => Cmd.Parallel(
new Cmd_PlayAnimation(user.characterView, "Attack"),
Cmd.Do(() => AttackTarget(target, GetTargetedFinalDamage(target)))
));
mainGroup.AddCommand(Cmd.Do(() => user.AddBlock(GetAttribute("Block"))));
return mainGroup;
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Attack>().SetDamage_Physics();
LogicComponent<CardLogicComponent_Defense>().SetBlock();
}
}
}