Files
Continentis/Assets/Mods/Basic/Cards/Scripts/General/Attack/DualStrike.cs
SoulliesOfficial ac98ec3aef 更新
2026-04-17 12:01:50 -04:00

38 lines
1.2 KiB
C#

using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSUtilities.General;
namespace Continentis.Mods.Basic.Cards
{
public class DualStrike : CardLogicBase
{
public override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Attack>();
}
public override CommandGroup PlayEffect(List<CharacterBase> targetList)
{
return ForEachTarget(
targetList,
target => Cmd.Sequential(
Cmd.Parallel(
new Cmd_PlayAnimation(user.characterView, "Attack"),
Cmd.Do(() => AttackTarget(target, GetTargetedFinalDamage(target)))
),
Cmd.Parallel(
new Cmd_PlayAnimation(user.characterView, "Attack"),
Cmd.Do(() => AttackTarget(target, GetTargetedFinalDamage(target)))
)
),
ExecutionMode.Sequential);
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Attack>().SetDamage_Physics();
}
}
}