Files
Continentis/Assets/Scripts/MainGame/Combat/CombatEventCollection.cs
SoulliesOfficial 9b1b5ca93f initial
2025-10-03 00:02:43 -04:00

38 lines
1.1 KiB
C#

using System.Collections.Generic;
using SoftCircuits.Collections;
using UnityEngine;
using UnityEngine.Events;
namespace Continentis.MainGame
{
public class CombatEventCollection
{
/// <summary>
/// 战斗开始
/// </summary>
public OrderedDictionary<string, EventUnit> onCombatStart;
/// <summary>
/// 战斗结束
/// </summary>
public OrderedDictionary<string, EventUnit> onCombatEnd;
/// <summary>
/// 回合开始
/// </summary>
public OrderedDictionary<string, EventUnit> onRoundStart;
/// <summary>
/// 回合结束
/// </summary>
public OrderedDictionary<string, EventUnit> onRoundEnd;
public CombatEventCollection()
{
onCombatStart = new OrderedDictionary<string, EventUnit>();
onCombatEnd = new OrderedDictionary<string, EventUnit>();
onRoundStart = new OrderedDictionary<string, EventUnit>();
onRoundEnd = new OrderedDictionary<string, EventUnit>();
}
}
}