Files
Continentis/Assets/Mods/Basic/Cards/Scripts/Assassin/WoundDeterioration.cs
2025-11-10 01:06:46 -06:00

22 lines
772 B
C#

using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{
public class WoundDeterioration : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_ParamFunction<CharacterBase>(0.05f, target =>
{
CreateCharacterBuff<Buffs.WoundDeterioration>(GetAttribute("BuffStack"), GetAttribute("DamageCount")).Apply(target, user, this);
}));
return new List<CommandBase> { mainGroup };
}
}
}