Files
Continentis/Assets/Mods/Basic/Cards/Scripts/Assassin/Ambush.cs
2025-11-10 01:06:46 -06:00

33 lines
1.1 KiB
C#

using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using NUnit.Framework.Internal.Filters;
using SLSFramework.General;
using System.Collections.Generic;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
public class Ambush : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_GenerateCards>();
}
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
mainGroup.AddCommand(new Cmd_Function(() =>
{
CardData cardData = GetDerivativeCardData(0);
Debug.LogError(cardData.displayName);
CardInstance.GenerateCardInstance(cardData, user.team, "Hand");
}));
return new List<CommandBase> { mainGroup };
}
}
}