Files
Continentis/Assets/Mods/Basic/Cards/Scripts/ObsoleteGeneral/Recollection.cs
SoulliesOfficial 5fe665d0ce Card爆改!
2025-11-15 12:17:34 -05:00

33 lines
1.2 KiB
C#

using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
public class Recollection : CardLogicBase
{
public override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_SelectCustomCards>();
}
public override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
List<CardInstance> discardedCards = user.deckSubmodule.DiscardPile;
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
LogicComponent<CardLogicComponent_SelectCustomCards>()
.AddSelectionCommands(ref mainGroup, discardedCards, "Select a non-status or non-curse card.", 1);
return new List<CommandBase> { mainGroup };
}
public void SelectEffect(CardInstance card)
{
CommandQueueManager.Instance.AddCommand(new Cmd_DrawCards(card.deck, new List<CardInstance>() { card }, 0.1f));
}
}
}