Files
Continentis/Assets/Scripts/MainGame/Character/PlayerHero.cs
SoulliesOfficial 61a397dd4c MOD!
2025-10-23 00:49:44 -04:00

46 lines
1.3 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Continentis.MainGame.Card;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.MainGame.Character
{
public partial class PlayerHero : CharacterBase
{
}
public partial class PlayerHero
{
public static PlayerHero GenerateCharacter(CharacterData data)
{
PlayerHero playerHero = new PlayerHero();
playerHero.data = data;
playerHero.Initialize(Fraction.Player);
return playerHero;
}
public override void InitializeCards()
{
base.InitializeCards();
List<CardInstance> drawPile = deckSubmodule.DrawPile;
drawPile.Shuffle();
// 处理“固有”卡牌
foreach (CardInstance card in drawPile.Where(card => card.cardLogic.HasKeyword("Innate")).ToList())
{
deckSubmodule.TransferCard("Draw", 0, card);
}
// 处理“迟钝”卡牌
foreach (CardInstance card in drawPile.Where(card => card.cardLogic.HasKeyword("Tardy")).ToList())
{
deckSubmodule.TransferCard("Draw", "Discard", card);
}
}
}
}