Files
Continentis/Assets/OtherPlugins/Feel/NiceVibrations/Demo/Common/Scripts/SoundSwitch.cs
SoulliesOfficial 9b1b5ca93f initial
2025-10-03 00:02:43 -04:00

35 lines
838 B
C#

// Copyright (c) Meta Platforms, Inc. and affiliates.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Lofelt.NiceVibrations
{
public class SoundSwitch : MonoBehaviour
{
public V2DemoManager DemoManager;
protected MMSwitch _switch;
protected virtual void Awake()
{
_switch = this.gameObject.GetComponent<MMSwitch>();
}
protected virtual void OnEnable()
{
if (DemoManager.SoundActive)
{
_switch.CurrentSwitchState = MMSwitch.SwitchStates.On;
_switch.InitializeState();
}
else
{
_switch.CurrentSwitchState = MMSwitch.SwitchStates.Off;
_switch.InitializeState();
}
}
}
}