1.9 KiB
1.9 KiB
| 1 | Key | English | Simplified Chinese | Traditional Chinese | Japanese | Korean | Vietnamese | Thai |
|---|---|---|---|---|---|---|---|---|
| 2 | Card_Basic_Strike_DisplayName | Strike | 打击 | |||||
| 3 | Card_Basic_Strike_FunctionText | $Keyword("Strike"), deal $Attribute("Damage") damage. | $Keyword("Strike"),造成$Attribute("Damage")点伤害。 | |||||
| 4 | Card_Basic_Cohesion_DisplayName | Cohesion | 凝神 | |||||
| 5 | Card_Basic_Cohesion_FunctionText | $Keyword("Innate"), $Keyword("Exhaust"), select a non-status, non-curse Card, reduce its Stamina Cost by 1 and apply $DescKeyword("Retain"). | $Keyword("Innate"),$Keyword("Exhaust"),选择一张非状态,非诅咒卡牌,减少它的1点体力消耗并附加$HintKeyword("Retain")。 | |||||
| 6 | Card_Basic_Cohesion_SelectionCommandTitle | Select a non-status, non curse card. | 选择一张非状态,非诅咒牌。 | |||||
| 7 | Card_Basic_FightingInspiration_DisplayName | Fighting Inspiration | 战斗直觉 | |||||
| 8 | Card_Basic_FightingInspiration_FunctionText | Random get an attack card, send it to your hand pile. | 随机获得一张攻击牌,置入手牌堆中。 | |||||
| 9 | Card_Basic_Recollection_DisplayName | Recollection | 回忆 | |||||
| 10 | Card_Basic_Recollection_FunctionText | Draw a card from discard pile. | 从弃牌堆中抽回一张牌。 | |||||
| 11 | Card_Basic_Defense_DisplayName | Defense | 防御 | |||||
| 12 | Card_Basic_Defense_FunctionText | $Keyword("Fortitude"), gain $Attribute("Block") block to user. | $Keyword("Fortitude"), 使用者获得 $Attribute("Block") 点格挡. | |||||
| 13 | Card_Basic_ThinkingCountermeasures_DisplayName | Thinking Countermeasures | 思考对策 | |||||
| 14 | Card_Basic_ThinkingCountermeasures_FunctionText | Draw $Attribute("DrawCardAmount") cards. | 抽$Attribute("DrawCardAmount")张牌。 | |||||
| 15 | Card_Basic_Guard_DisplayName | Guard | 守护 | |||||
| 16 | Card_Basic_Guard_FunctionText | Protect target ally for $Attribute("BuffCount_Protecting") rounds. | 保护目标队友$Attribute("BuffCount_Protecting")回合。 |