12 lines
363 B
C#
12 lines
363 B
C#
using SLSFramework.General;
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using UnityEngine;
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namespace Continentis.Mods
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{
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[CreateAssetMenu(fileName = "EditKeywordsReference", menuName = "Continentis/Mod/Edit/Keywords Reference", order = 3)]
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public class EditKeywordsReference : ScriptableObject
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{
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[KeyWidth(0.3f)]
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public SerializableDictionary<string, string> keywordRefs;
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}
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} |