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Continentis/Assets/OtherPlugins/PixelFantasy/Common/Scripts/EditorScripts/TransformGrid.cs
SoulliesOfficial 61a397dd4c MOD!
2025-10-23 00:49:44 -04:00

17 lines
455 B
C#

using UnityEngine;
namespace Assets.PixelFantasy.Common.Scripts.EditorScripts
{
public class TransformGrid : MonoBehaviour
{
public float CellSize;
public void OnValidate()
{
for (var i = 0; i < transform.childCount; i++)
{
transform.GetChild(i).transform.localPosition = new Vector3(i * CellSize - (transform.childCount - 1) / 2f * CellSize, 0, 0);
}
}
}
}