15 lines
341 B
C#
15 lines
341 B
C#
using System;
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using SLSUtilities.General;
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using SLSUtilities.General.LeanPoolAssistance;
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using UnityEngine;
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namespace Continentis.MainGame
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{
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public class VisualEffectBase : PooledObject
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{
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private void Awake()
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{
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//GetComponentsInChildren<Renderer>().For(rend => rend.sortingOrder = 200);
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}
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}
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} |