Files
SoulliesOfficial d09b58fd80 架构大更
2026-03-20 11:56:50 -04:00

123 lines
4.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DamageNumbersPro.Internal
{
public class DNPUpdater : MonoBehaviour
{
// Dicitonary
private static Dictionary<float, DNPUpdater> unscaledUpdaters;
private static Dictionary<float, DNPUpdater> scaledUpdaters;
// Static
public static Vector3 upVector;
public static Vector3 rightVector;
public static bool vectorsNeedUpdate;
public static Quaternion cameraRotation;
// Settings
public bool isUnscaled;
public float updateDelay = 0.0125f;
public HashSet<DamageNumber> activePopups;
private float delta;
// Internal
private float lastUpdateTime;
public HashSet<DamageNumber> removedPopups;
private float time;
private void Start()
{
StartCoroutine(UpdatePopups());
}
private IEnumerator UpdatePopups()
{
// Delay
var delay = new WaitForSecondsRealtime(updateDelay);
while (true)
{
// Vector Update
vectorsNeedUpdate = true;
// Update
foreach (var popup in activePopups)
if (popup != null)
popup.UpdateDamageNumber(delta, time);
else
removedPopups.Add(popup);
// Clean Up
if (removedPopups.Count > 0)
{
foreach (var removed in removedPopups) activePopups.Remove(removed);
removedPopups = new HashSet<DamageNumber>();
}
// Wait
if (isUnscaled)
{
lastUpdateTime = Time.unscaledTime;
yield return delay;
time = Time.unscaledTime;
delta = time - lastUpdateTime;
}
else
{
lastUpdateTime = Time.time;
yield return delay;
time = Time.time;
delta = time - lastUpdateTime;
}
}
}
public static void RegisterPopup(bool unscaledTime, float updateDelay, DamageNumber popup)
{
ref var updaters = ref unscaledTime ? ref unscaledUpdaters : ref scaledUpdaters;
if (updaters == null) updaters = new Dictionary<float, DNPUpdater>();
var containsKey = updaters.ContainsKey(updateDelay);
if (containsKey && updaters[updateDelay] != null)
{
updaters[updateDelay].activePopups.Add(popup);
}
else
{
if (containsKey) updaters.Remove(updateDelay);
var newUpdater = new GameObject("");
newUpdater.hideFlags = HideFlags.HideInHierarchy;
var dnpUpdater = newUpdater.AddComponent<DNPUpdater>();
dnpUpdater.activePopups = new HashSet<DamageNumber>();
dnpUpdater.removedPopups = new HashSet<DamageNumber>();
dnpUpdater.isUnscaled = unscaledTime;
dnpUpdater.updateDelay = updateDelay;
DontDestroyOnLoad(newUpdater);
updaters.Add(updateDelay, dnpUpdater);
dnpUpdater.activePopups.Add(popup);
}
}
public static void UnregisterPopup(bool unscaledTime, float updateDelay, DamageNumber popup)
{
var updaters = unscaledTime ? unscaledUpdaters : scaledUpdaters;
if (updaters != null && updaters.ContainsKey(updateDelay) &&
updaters[updateDelay].activePopups.Contains(popup)) updaters[updateDelay].removedPopups.Add(popup);
}
public static void UpdateVectors(Transform popup)
{
vectorsNeedUpdate = false;
upVector = popup.up;
rightVector = popup.right;
}
}
}