using Continentis.MainGame.Card; using Continentis.MainGame.Character; using Continentis.MainGame.Commands; using SLSFramework.General; using System.Collections.Generic; namespace Continentis.Mods.Basic.Cards { public class Torture : CardLogicBase { protected override CommandBase PlayEffect(List targetList) { CommandGroup mainGroup = TargetListCommandGroup(targetList, new Cmd_PlayAnimation(user.characterView, "Skill"), new Cmd_ParamFunction(0.1f, target => { user.deckSubmodule.DrawCards(1); //Todo: Apply debuff })); return base.PlayEffect(targetList); } } }