using Continentis.MainGame; using Continentis.MainGame.Card; using SLSFramework.General; using UnityEngine; namespace Continentis.Mods.Basic.Cards { public class Faint : CardLogicBase { public override void Initialize() { base.Initialize(); eventSubmodule.onDraw.Add("Basic_Faint", new PrioritizedAction(() => { user.ModifyStamina(-1); })); } } }