using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Demo_Project { public class SceneManager : MonoBehaviour { public static List listOfArms = new List(); public static List listOfHeads = new List(); public static List listOfBodies = new List(); public static List listOfBullets = new List(); public static List listOfMuzzleFlashes = new List(); public static List listOfImpacts = new List(); public static List listOfTargets = new List(); public static List listOfLoops = new List(); public static List listOfBurst = new List(); public static List listOfMenuObjects = new List(); public static List listOfFloors = new List(); // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } } }