using UnityEngine; namespace Continentis.MainGame.Equipment { public class ContentSubmodule : SubmoduleBase { public string equipmentName; public Sprite equipmentIcon; public Rarity equipmentRarity; public string equipmentDescription; public ContentSubmodule(EquipmentBase equipment) : base(equipment) { equipmentName = equipment.equipmentData.displayName; equipmentIcon = equipment.equipmentData.equipmentIcon; equipmentRarity = equipment.equipmentData.equipmentRarity; equipmentDescription = equipment.equipmentData.equipmentDescription; } } }