using System.Collections.Generic; using Continentis.MainGame.Card; using Continentis.MainGame.Character; using Continentis.MainGame.Commands; using SLSFramework.General; namespace Continentis.Mods.Basic.Cards { public class MudBarrier : CardLogicBase { public override void SetUpLogicComponents() { AddLogicComponent(); } public override CommandGroup PlayEffect(List targetList) { base.PlayEffect(targetList); return Cmd.Parallel( new Cmd_PlayAnimation(user.characterView, "Skill"), Cmd.After(0.2f, () => user.AddBlock(GetAttribute("Block"))) ); } public override void ApplyAttributeChangesByCard() { LogicComponent().SetBlock_Arcane(); } } }