using System.Collections; using System.Collections.Generic; using UnityEngine; using static Demo_Project.SceneManager; namespace Demo_Project { public class Loop : MonoBehaviour { // Start is called before the first frame update public Vector3 loopPosition = new Vector3(0, 0, 0); void Start() { SceneManager.listOfLoops.Add(this.gameObject); } // Update is called once per frame void Update() { } } }