using System; using System.Collections.Generic; using Continentis.MainGame.Character; using SLSUtilities.General; using SLSUtilities.UModAssistance; using UnityEngine; namespace Continentis { [CreateAssetMenu(menuName = "Continentis/Test/CombatOrganizer", fileName = "CombatOrganizer")] public class CombatOrganizer : ScriptableObject { public List playerCharacters; public List enemyCharacters; } }