using System; using SLSUtilities.General; using SLSUtilities.UModAssistance; using UnityEngine; namespace Continentis.MainGame.Rules { public class RulesManager : Singleton { public AttributeRulesMerger attributeRulesMerger; protected override void Awake() { base.Awake(); attributeRulesMerger = new AttributeRulesMerger(); attributeRulesMerger.rulesCollections.Add(ModManager.CreateInstance("Basic.Rules.Basic_AttributeRulesCollection")); attributeRulesMerger.ApplyRules(); } } }