Key,English,Simplified Chinese,Traditional Chinese,Japanese,Korean,Vietnamese,Thai Card_Basic_Haste_DisplayName,Haste,加速术,加速術,ヘイスト,가속,Tăng Tốc,เร่งความเร็ว Card_Basic_Haste_FunctionText,"$Keyword(""Concentrate""). At end of turn, add 1 ""Whimsy"" to the shared deck.","$Keyword(""Concentrate"")。\n回合结束时,将1张“奇思”加入公共牌组。","$Keyword(""Concentrate"")。\n回合結束時,將1張「奇思」加入公共牌組。","$Keyword(""Concentrate"")。\nターン終了時、「奇策」カード1枚を共通デッキに加える。","$Keyword(""Concentrate"")。\n턴 종료 시, '기발한 생각' 카드 1장을 공용 덱에 추가합니다.","$Keyword(""Concentrate"").\nKhi kết thúc lượt, thêm 1 lá ""Ý Tưởng Lạ"" vào bộ bài chung.","$Keyword(""Concentrate"").\nเมื่อจบเทิร์น, เพิ่มการ์ด ""ความคิดแปลกใหม่"" 1 ใบลงในกองการ์ดรวม." Card_Basic_FarSighted_DisplayName,Far Sighted,深谋远虑,深謀遠慮,深謀遠慮,심모원려,Lo Xa,การมองการณ์ไกล Card_Basic_FarSighted_FunctionText,"Give $Keyword(""Retain"") to 1 card in hand.","使1张手牌获得$Keyword(""Retain"")。","使1張手牌獲得$Keyword(""Retain"")。","手札1枚に$Keyword(""Retain"")を付与する。","손패 1장에 $Keyword(""Retain"") 효과를 부여합니다.","Trao $Keyword(""Retain"") cho 1 lá bài trên tay.","มอบสถานะ $Keyword(""Retain"") ให้การ์ดในมือ 1 ใบ." Card_Basic_FlameInscription_DisplayName,Flame Inscription,烈焰刻文,烈焰刻文,炎の刻印,화염 각인,Khắc Ấn Lửa,จารึกเปลวเพลิง Card_Basic_FlameInscription_FunctionText,"Whenever you play a Spell Attack, apply $Attribute(""BuffStack_FlameInscription"") stacks of $Keyword(""Basic_Burn"") to all enemies.","每当你使用法术攻击时,给予所有敌人$Attribute(""BuffStack_FlameInscription"")层$Keyword(""Basic_Burn"")。","每當你使用法術攻擊時,給予所有敵人$Attribute(""BuffStack_FlameInscription"")層$Keyword(""Basic_Burn"")。","魔法攻撃を使用するたび、敵全員に$Attribute(""BuffStack_FlameInscription"")層の$Keyword(""Basic_Burn"")を付与する。","마법 공격을 사용할 때마다, 모든 적에게 $Attribute(""BuffStack_FlameInscription"") 층의 $Keyword(""Basic_Burn"") 효과를 부여합니다.","Mỗi khi bạn dùng bài tấn công phép thuật, áp dụng $Attribute(""BuffStack_FlameInscription"") tầng $Keyword(""Basic_Burn"") lên tất cả kẻ địch.","ทุกครั้งที่คุณใช้การโจมตีเวทมนตร์, มอบสถานะ $Keyword(""Basic_Burn"") จำนวน $Attribute(""BuffStack_FlameInscription"") ชั้นให้กับศัตรูทั้งหมด." Card_Basic_ConcentratedSpellcasting_DisplayName,Concentrated Spellcasting,集中施法,集中施法,集中詠唱,집중 시전,Tập Trung Niệm Chú,ร่ายเวทย์อย่างจดจ่อ Card_Basic_ConcentratedSpellcasting_FunctionText,"$Keyword(""Concentrate""). Gain $Attribute(""BuffStack_ConcentratedSpellcasting"") $Keyword(""Basic_ConcentratedSpellcasting"").","$Keyword(""Concentrate"")。\n获得$Attribute(""BuffStack_ConcentratedSpellcasting"")点$Keyword(""Basic_ConcentratedSpellcasting"")。","$Keyword(""Concentrate"")。\n獲得$Attribute(""BuffStack_ConcentratedSpellcasting"")點$Keyword(""Basic_ConcentratedSpellcasting"")。","$Keyword(""Concentrate"")。\n$Attribute(""BuffStack_ConcentratedSpellcasting"")点の$Keyword(""Basic_ConcentratedSpellcasting"")を得る。","$Keyword(""Concentrate"")。\n$Attribute(""BuffStack_ConcentratedSpellcasting"") 포인트의 $Keyword(""Basic_ConcentratedSpellcasting"") 효과를 얻습니다.","$Keyword(""Concentrate"").\nNhận $Attribute(""BuffStack_ConcentratedSpellcasting"") điểm $Keyword(""Basic_ConcentratedSpellcasting"").","$Keyword(""Concentrate"").\nได้รับ $Keyword(""Basic_ConcentratedSpellcasting"") จำนวน $Attribute(""BuffStack_ConcentratedSpellcasting"") แต้ม." Card_Basic_ArcaneBolt_DisplayName,Arcane Bolt,奥术弹,,,,, Card_Basic_ArcaneBolt_FunctionText,"Deal $Attribute(""Damage"") damage.","造成$Attribute(""Damage"")点伤害。",,,,, Card_Basic_ChainLightning_DisplayName,Chain Lightning,链式闪电,鏈式閃電,チェーンライトニング,체인 라이트닝,Chớp Nối,สายฟ้าโซ่ Card_Basic_ChainLightning_FunctionText,"Deal $Attribute(""Damage"") Storm damage. Deal damage again to any enemy with $Keyword(""Shocked"").","造成$Attribute(""Damage"")点雷属性伤害。对任意拥有$Keyword(""Shocked"")的敌人额外造成伤害。","造成$Attribute(""Damage"")點雷屬性傷害。對任意擁有$Keyword(""Shocked"")的敵人額外造成傷害。","$Attribute(""Damage"")点の雷ダメージを与える。$Keyword(""Shocked"")を持つ敵すべてにダメージを与える。","$Attribute(""Damage"") 포인트의 번개 피해를 줍니다. $Keyword(""Shocked"") 상태인 모든 적에게 추가 피해를 줍니다.","Gây $Attribute(""Damage"") sát thương sấm sét. Gây sát thương thêm cho bất kỳ kẻ địch nào có $Keyword(""Shocked"").","สร้างความเสียหายสายฟ้า $Attribute(""Damage"") หน่วย สร้างความเสียหายอีกครั้งให้กับศัตรูใดก็ตามที่มี $Keyword(""Shocked"")" Card_Basic_Scorch_DisplayName,Scorch,烧焦,燒焦,焦熱,그슬리기,Thiêu Rụi,แผดเผา Card_Basic_Scorch_FunctionText,"$Keyword(""Exhaust""). Double the stacks of Burn on an enemy.","$Keyword(""Exhaust"")。将一名敌人的灼烧层数翻倍。","$Keyword(""Exhaust"")。\n將一名敵人的$Keyword(""Basic_Burn"")層數翻倍。","$Keyword(""Exhaust"")。\n敵1体の$Keyword(""Basic_Burn"")層数を2倍にする。","$Keyword(""Exhaust"")。\n적 한 명의 $Keyword(""Basic_Burn"") 중첩 수를 2배로 만듭니다.","$Keyword(""Exhaust"").\nNhân đôi số tầng $Keyword(""Basic_Burn"") của 1 kẻ địch.","$Keyword(""Exhaust"").\nเพิ่มจำนวนชั้นของสถานะ $Keyword(""Basic_Burn"") ของศัตรู 1 ตัวเป็นสองเท่า." Card_Basic_ElectricClaw_DisplayName,Electric Claw,电爪,電爪,電爪,전기 발톱,Vuốt Điện,กรงเล็บสายฟ้า Card_Basic_ElectricClaw_FunctionText,"Deal $Attribute(""Damage"") damage. Gain $Attribute(""BuffStack_Resonance"") $Keyword(""Basic_ConcentratedSpellcasting"").","造成$Attribute(""Damage"")点伤害。\n获得$Attribute(""BuffStack_Resonance"")点$Keyword(""Basic_ConcentratedSpellcasting"")。","造成$Attribute(""Damage"")點傷害。\n獲得$Attribute(""BuffStack_Resonance"")點$Keyword(""Basic_ConcentratedSpellcasting"")。","$Attribute(""Damage"")点のダメージを与える。\n$Attribute(""BuffStack_Resonance"")点の$Keyword(""Basic_ConcentratedSpellcasting"")を得る。","$Attribute(""Damage"") 피해를 줍니다.\n$Attribute(""BuffStack_Resonance"") 포인트의 $Keyword(""Basic_ConcentratedSpellcasting"") 효과를 얻습니다.","Gây $Attribute(""Damage"") sát thương.\nNhận $Attribute(""BuffStack_Resonance"") điểm $Keyword(""Basic_ConcentratedSpellcasting"").","สร้างความเสียหาย $Attribute(""Damage"") หน่วย.\nได้รับ $Keyword(""Basic_ConcentratedSpellcasting"") จำนวน $Attribute(""BuffStack_Resonance"") แต้ม." Card_Basic_WitchcraftRay_DisplayName,Witchcraft Ray,巫术射线,巫術射線,ウィッチクラフトレイ,마술 광선,Tia Phép Thuật,ลำแสงเวทมนตร์ Card_Basic_WitchcraftRay_FunctionText,"$Keyword(""Retain""). Deal $Attribute(""Damage"") damage.","$Keyword(""Retain"")。\n造成$Attribute(""Damage"")点伤害。","$Keyword(""Retain"")。\n造成$Attribute(""Damage"")點傷害。","$Keyword(""Retain"")。\n$Attribute(""Damage"")点のダメージを与える。","$Keyword(""Retain"")。\n$Attribute(""Damage"") 피해를 줍니다.","$Keyword(""Retain"").\nGây $Attribute(""Damage"") sát thương.","$Keyword(""Retain"").\nสร้างความเสียหาย $Attribute(""Damage"") หน่วย." Card_Basic_IdentifyWeakness_DisplayName,Identify Weakness,识破,識破,見破り,간파,Nhìn Thấu,ระบุจุดอ่อน Card_Basic_IdentifyWeakness_FunctionText,"Apply $Attribute(""BuffCount_Vulnerable"") stacks of $Keyword(""Basic_Vulnerable"").","给予$Attribute(""BuffCount_Vulnerable"")层$Keyword(""Basic_Vulnerable"")。","給予$Attribute(""BuffCount_Vulnerable"")層$Keyword(""Basic_Vulnerable"")。","$Attribute(""BuffCount_Vulnerable"")層の$Keyword(""Basic_Vulnerable"")を付与する。","$Attribute(""BuffCount_Vulnerable"") 층의 $Keyword(""Basic_Vulnerable"") 효과를 부여합니다.","Áp dụng $Attribute(""BuffCount_Vulnerable"") tầng $Keyword(""Basic_Vulnerable"").","มอบสถานะ $Keyword(""Basic_Vulnerable"") จำนวน $Attribute(""BuffCount_Vulnerable"") ชั้น." Card_Basic_Abundant_DisplayName,Abundant,充盈,充盈,充填,충만,Tràn Đầy,เปี่ยมพลัง Card_Basic_Abundant_FunctionText,"Give $Attribute(""BuffStack_Abundant"") $Keyword(""Basic_ConcentratedSpellcasting"") to Spell Attacks in hand.","使你手牌中的法术攻击牌获得$Attribute(""BuffStack_Abundant"")点$Keyword(""Basic_ConcentratedSpellcasting"")。","使你手牌中的法術攻擊牌獲得$Attribute(""BuffStack_Abundant"")點$Keyword(""Basic_ConcentratedSpellcasting"")。","手札にある魔法攻撃カードに$Attribute(""BuffStack_Abundant"")点の$Keyword(""Basic_ConcentratedSpellcasting"")を付与する。","손패에 있는 마법 공격 카드에 $Attribute(""BuffStack_Abundant"") 포인트의 $Keyword(""Basic_ConcentratedSpellcasting"") 효과를 부여합니다.","Trao $Attribute(""BuffStack_Abundant"") điểm $Keyword(""Basic_ConcentratedSpellcasting"") cho các lá bài tấn công phép thuật trên tay.","มอบ $Keyword(""Basic_ConcentratedSpellcasting"") จำนวน $Attribute(""BuffStack_Abundant"") แต้มให้กับการ์ดโจมตีเวทมนตร์ในมือของคุณ."