using System.Collections.Generic; using Continentis.MainGame.Card; using Continentis.MainGame.Character; using Continentis.MainGame.Commands; using SLSUtilities.General; namespace Continentis.Mods.Basic.Cards { /// /// 筑城(Fortification): /// 能力牌,为使用者提供一个同名的Buff。 /// public class Fortification : CardLogicBase { private const string BUFF_FORTIFICATION_STACK = "Buff_Fortification_Stack"; public override CommandGroup PlayEffect(List targetList) { return SingleCommandGroup( new Cmd_PlayAnimation(user.characterView, "Skill"), Cmd.Do(() => { int stacks = GetAttribute(BUFF_FORTIFICATION_STACK); CreateCharacterBuff(stacks).Apply(user, user, this); }) ); } } }