using System.Collections.Generic; using Continentis.MainGame.Card; using Continentis.MainGame.Character; using Continentis.MainGame.Commands; using SLSUtilities.General; namespace Continentis.Mods.Basic.Cards.Cleric { public class BlessedHolyWater : CardLogicBase { public override CommandGroup PlayEffect(List targetList) { return Cmd.Sequential( new Cmd_PlayAnimation(user.characterView, "Skill"), Cmd.Do(() => { CardData cardData = GetDerivativeCardData(0); CardInstance.GenerateCardInstance(cardData, user.team, "Hand"); }) ); } } }