Key,English,Simplified Chinese,Traditional Chinese,Japanese,Korean,Vietnamese,Thai Card_Basic_Strike_DisplayName,Strike,打击,,,,, Card_Basic_Strike_FunctionText,"$Keyword(""Strike""), deal $Attribute(""Damage"") damage.","$Keyword(""Strike""),造成$Attribute(""Damage"")点伤害。",,,,, Card_Basic_Cohesion_DisplayName,Cohesion,凝神,,,,, Card_Basic_Cohesion_FunctionText,"$Keyword(""Innate""), $Keyword(""Exhaust""), select a non-status, non-curse Card, reduce its Stamina Cost by 1 and apply $DescKeyword(""Retain"").","$Keyword(""Innate""),$Keyword(""Exhaust""),选择一张非状态,非诅咒卡牌,减少它的1点体力消耗并附加$HintKeyword(""Retain"")。",,,,, Card_Basic_Cohesion_SelectionCommandTitle,"Select a non-status, non curse card.",选择一张非状态,非诅咒牌。,,,,, Card_Basic_FightingInspiration_DisplayName,Fighting Inspiration,战斗直觉,,,,, Card_Basic_FightingInspiration_FunctionText,"Random get an attack card, send it to your hand pile.",随机获得一张攻击牌,置入手牌堆中。,,,,, Card_Basic_Recollection_DisplayName,Recollection,回忆,,,,, Card_Basic_Recollection_FunctionText,Draw a card from discard pile.,从弃牌堆中抽回一张牌。,,,,, Card_Basic_Defense_DisplayName,Defense,防御,,,,, Card_Basic_Defense_FunctionText,"$Keyword(""Fortitude""), gain $Attribute(""Block"") block to user.","$Keyword(""Fortitude""), 使用者获得 $Attribute(""Block"") 点格挡.",,,,, Card_Basic_ThinkingCountermeasures_DisplayName,Thinking Countermeasures,思考对策,,,,, Card_Basic_ThinkingCountermeasures_FunctionText,"Draw $Attribute(""DrawCardAmount"") cards.","抽$Attribute(""DrawCardAmount"")张牌。",,,,, Card_Basic_Guard_DisplayName,Guard,守护,,,,, Card_Basic_Guard_FunctionText,"Protect target ally for $Attribute(""BuffCount_Protecting"") rounds.","保护目标队友$Attribute(""BuffCount_Protecting"")回合。",,,,,