using System; using Continentis.Mods.Basic.Rules; using SoulliesFramework.General; using UnityEngine; namespace Continentis.MainGame.Rules { public class RulesManager : Singleton { public AttributeRulesMerger attributeRulesMerger; protected override void Awake() { base.Awake(); attributeRulesMerger = new AttributeRulesMerger(); attributeRulesMerger.rulesCollections.Add(new Basic_AttributeRulesCollection()); attributeRulesMerger.ApplyRules(); } } }