using Continentis.MainGame.Character; using UnityEngine; using UnityEngine.UI; namespace Continentis.MainGame.UI { public class CharacterAvatar : MonoBehaviour { public Image characterImage; public Image frame; public Sprite normalFrame; public Sprite actionFrame; public void Initialize(CharacterBase character) { characterImage.sprite = character.data.avatar; normalFrame = MainGameManager.Instance.basePrefabs.fractionFrames[character.fraction][0]; actionFrame = MainGameManager.Instance.basePrefabs.fractionFrames[character.fraction][1]; frame.sprite = normalFrame; } } }