using Continentis.MainGame; using Continentis.MainGame.Character; using Continentis.MainGame.Equipment; using Continentis.Mods.Basic.Buffs; using SLSFramework.General; using UnityEngine; namespace Continentis.Mods.Basic.Equipments { public class Basic_SteelBracer : EquipmentBase { public override void Initialize(CharacterBase character) { base.Initialize(character); eventSubmodule.onCombatStart.InsertByPriority("SteelArmArmor_AddFirm", new EventUnit(() => { new Basic_Firm(1).Apply(character); })); } } }